Fluid Networks¶
An Physical Computing and Internet of Things workshop from Officine Innesto and held by Davide Gomba
This repository is meant as a Node-RED and Microcontrollers (mainly based on Arduino)
Born as a remote-only experience, is now living its second evolutional step as partially online, completely online, or totally de visu.
What is the Fluid Networks Workshop?¶
Fluid Networks is a list of lessons and good practices, divided in 4 educational units, where students will learn how to create meaningful human-to-machine interactions, together with a selection of sensors and actuators that will eventually help them create interactive projects that will be connected to the internet in various different ways.
We’ll learn how to connect things together, design conversations or add emotional behaviours to products and experiences.
Educational Tools¶
Fluid Networks Workshops massivley use of the Flipped Classroom. The goal is giving all students the same, personal, one to one educational experience, while discussing with them (in groups or classroom-wide) the problems they may have found in their Units Deliverables. Almost each Learning Unit has a deliverables.
The Fluid Networks Workshop has been developed and tested during the first Pandemic in 2020, and addressed to several Istituto Marangoni students, while is being reshaped for Mozilla / Northumrbia University Open Hardware Workshop for the OpenDoTT PhD Programme ad well as being used for the first and second year of Cloud Computing as Internet of Things Development Kit at the ITS ICT of Turin, ITS Biotecnologie and more.